bugs

I’ve fixed (3) P1 bugs today. Yes – the ones, that was fixed last week already.

Anyway, why would drivers decide to crash when you cast float to an uint while iterating in a loop? There are 2 possibilities:

1) we (technical artists) completely dont know what we are doing

2) actually, driver people dont know what they are doing (I mean, they should know that someone would be abusing the hlsl, right?)

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